aonie (Chief Content Officer & CCO of MetaElfLand)
NIGO (Co-Founder of MetaElfLand)
Yuanling Continent hopes to follow in the footsteps of AXIE Crab, leading the further development of GameFi and Play to Earn (P2E), and becoming a new trend symbol in the NFT gaming world. Through its built-in P2E mechanism, the interaction between players will become more enduring. In addition, we will further develop the Pet Metaverse series of projects, which will be our focus for further development.
Similar to Pokémon, Elementalist World is a turn-based real-time blockchain game. Players can purchase or cultivate various elementals, and complete daily tasks, PVE, and PVP of the game by forming their own strategic teams to obtain more rewards. In the challenging TMT esports arena, players compete with each other through tactics and strategy, and the champion can receive 80% of the prize pool. This arena is often fair, meaning that players can only use universal pets to compete fairly using strategies. With exciting gameplay and top prize effects, we expect Elementalist World to continue to attract more players to join the game.
aonie (Chief Content Officer & CCO of MetaElfLand)
NIGO (Co-Founder of MetaElfLand)
We have found that no matter how vivid, interesting and interactive a project is, it is destined to fail without the correct design of the economic . Therefore, before the development of the Elemental Continent, our team has done a lot of research in advance.
In terms of the economic model, we mainly focus on the following points:
1) A suitable NFT replacement mechanism, NFT evolution and breeding, where evolution will destroy some NFTs. 2) A functional token recovery mechanism and governance for the overall game.
3) A controllable mechanism for production and consumption in the game.
4) The expanded use cases for NFTs, such as the previously mentioned Spirit Home, MetaSoft’s social media platform’s tipping function, and pet metaverse.
5) A suitable GameFi peripheral support mechanism, which can be achieved through an IDO platform.
In addition, in order to maintain the sustainable economic model of the game, we will adopt various advanced mechanisms, including but not limited to the following:
aonie (Chief Content Officer & CCO of MetaElfLand)
NIGO (Co-Founder of MetaElfLand)
We believe that the demand in the GameFi market is generally P2E, so we value the operation of the game’s economic . A well-functioning economic can support a deep gaming experience without easy fluctuations and collapses. The value of tokens and NFTs is the face value of MetaElfLand. Therefore, under the contribution of Silvia (our professional actuary member - the top scorer in the 2004 Chinese college entrance examination), we have tailored a unique economic (solving the sustainability relationship among the three parties), which will make the project attractive to new and old players in the long run. Because the economy intuitively benchmarks the player’s asset value and output returns. We have a stronger belief in long-term goals and the path to sustainable development in the future.
Secondly, we believe that the most important thing in the economic is the transactions, to generate a friendly interaction between players, rather than just playing single-player. In order to improve this economic , we spent a lot of time and effort in advance. After meeting this most basic market demand, the foundation of P2E, we want to bring more fun to each player, with stimulating and surprising experiences every week. Therefore, we have developed the TMT e-sports arena. We believe that e-sports is basically an undiscovered treasure for chain games, and in the long run, it will have great potential to attract more players. Taking a $100,000 prize pool competition as an example, players must purchase tokens equivalent to the ticket price to pay for the ticket in order to gain entry. The prize tokens for the winners will be fully distributed within 8 weeks [12.5% distributed each week]. The purpose is to prevent a large amount of funds from causing market fluctuations, affecting the value of NFTs in the players’ hands. Currently, we plan to hold an e-sports competition every week.
Battle for Achievements. For players who are concerned about their sense of achievement in the game, the Elemental Continent also attaches great importance. A rank-based ranking is designed in PVP battles so that rewards can be given to players who have entered a specific range of rankings. After completing each PVP challenge, the game interface will display a message notifying the player of their ranking changes, in order to satisfy the player’s desire for achievement in the game. And receive corresponding token rewards.
Leisure time. The Elemental Continent is a casual game that allows you to have fun in fragmented time. This can allow more people with free time to play the game. In the fast-paced modern life, sometimes we need a few minutes to relax ourselves, a leisure game that helps to distract attention will help us better cope with life. According to our research, in the Elemental Continent, each game lasts 2-4 minutes. There is a stamina limit to playing this game. Once the stamina is exhausted, players can use MELT to restore stamina and continue playing the game. Restoring stamina is used to catch up with the progress of upgrading pets.
For relaxation and play, for busy players who don’t want to spend too much energy in the game, Yueling Continent will provide simple and automated combat function modes, making it the best choice for their spare time.
Interact with friends. We believe that games are not only for fun, but also for connecting with people and making friends. Most importantly, playing games can improve our quality of life. Therefore, MetaSoft strategically invested in the Show team. In the future, with its help, we will establish our own social platform to quickly connect players from all over the world. Like being in a mini society, players interact on both the game and social platforms, such as reward features, creative workshops, game strategies, and more.
Explore more scenarios. In the near future, MetaSoft will establish its own IDO platform and seek further cooperation with other project parties. More games will be jointly promoted, and our players will receive more diverse benefits. For example, allowing NFTs from other games to be sold in our Metaverse NFT blind boxes.
There are also some great game projects in the market, such as DNA CAT, which provides a lot of valuable experience for the Spirit Continent. For example, DNA CAT had significant issues with its game economy in the early stages, such as the production of the sub-currency SFC being much higher than its consumption speed, resulting in inflation and a rapid decrease in the value of NFTs and the main currency. Although the project has made modifications and improvements, the avalanche effect caused by the early problems was a devastating blow to the players. Moreover, the DNACAT game can be ed to play offline, which means that a large number of users are essentially playing single-player games and not participating in the market, resulting in low market liquidity and trading volume. In comparison, our advantages lie in 3D graphic design, advanced esports mechanisms, a well-developed economic , and a greater focus on game-related services and future development, avoiding the problems that other games have encountered.
aonie (Chief Content Officer & CCO of MetaElfLand)
NIGO (Co-Founder of MetaElfLand)
Can realize the autonomous world of metaelf land and any interoperability. Can provide more gameplay, traffic import, and have genes and early settings of their own.
Advantages:
The most core: orthodox implementation, joint name and developer competition.